Archive for the ‘Games’ Category

Faes!

This is the Fae I created in the Everquest II beta. Faes are the new race that will be available in the expansion, coming out November 13.

eq2fae.jpg

Some screenshots of Calandra

My level 68 Conjuror

Calandra

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EQ2

I got level 67 tonight on my conjurer tonight in EQ2..and am already almost halfway into it. Only three more levels to level 70 (level cap)!

I’ve been having a lot of fun grouping with my guild lately. We’re still really small (and seem to keep shrinking instead of growing), but it’s great to have a guild of people you know and trust rather than 100s of people who don’t even know you.

Since I’m 67, I can wear my class hat now. Gotta love the pointy conj hat :) I’ll post some pictures sometime soon.

I’m looking forward to the expansion in November and the new class: the Fae.

Hmm

I haven’t posted much (or commented much on others’ sites) for the past several months. I don’t feel like going into the various mental and physical health reasons, but I can tell you about one reason.

Everquest II.
I’ve been spending a large amount of my free time playing lately. Since the beginning of May or so, I’ve been one of the two new leaders of the guild I’m in, Order of the Phoenix. I’ve been really enjoying playing the game and chatting/grouping with the other people in the guild.

My main, Faeolyn, is now a level 56 Mystic. My highest alt, Calandra, is now a level 58 Conjuror. Yes, my alt has outleveled my main but I still want Fae to be my main. For those of you who don’t play, the level cap in EQII is at 70 right now. I’m looking forward to finally reaching it.

Everquest II Thoughts

I’m at work with nothing to do so I thought I’d post my thoughts on Everquest II. This is probably only of interest to a few people, so I’m going to cut it.

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SWG and EQII

I was just reading back through the Group Blog I was in for Star Wars Galaxies. What I found most interesting was this post I made on November 6. I’ve been trying to figure out why I stopped playing. Was it because Joe didn’t play much? Did I burnout on the game? Or what?

I still had things to do. I had professions I was working on mastering. I hadn’t been to the geo caves or successfully completed the Death Watch Bunker. I think the problem was with missions. The missions for my level were too easy. I had no risk of dying, with buffs and armor. I could have fought without them. I had done it before and it was much more interesting. But I didn’t just want to kill things, I wanted to get XP to progress in my profession. In order to get a mission that offered good XP and was more of a “challenge” for my level (and often wasn’t much of a challenge), I had to be in a group of 6 or more people (approx.). Since I didn’t want to share the XP by fighting in actual group, this meant joining a solo group. Sometimes solo groups were easily available, but sometimes they weren’t. I started getting frustrated. Mindlessly fighting huurtons and pikets wasn’t much fun. Then they announced the solo group nerf. Previously, solo group missions gave out about 40k credits per mission, on an average. The highest mission I could get for my level was 9k (these were both on Dantooine). There’s a big difference. They changed it so you got a percentage of the mission reward based on the # in the group (so 40k/10 or so = 4k…less than one I could get on my own). It wasn’t so much that I wouldn’t be able to afford to buy anything anymore…the inflated economy would lower eventually, I would hope. Plus I could get discounts from my guild. It was the maintence costs for my harvestors and my houses. I wasn’t selling anything yet to make money that way because I didn’t have a vendor and my products weren’t good enough to sell yet. Pretty much all my money went into my harvestors, collecting things to use to make things. [By the way, I had amassed a decent collection and kind of feel sad that I'll never get to use my meat, flora, etc. ]

And so, I think what I just talked about was the reason. If I could have gotten missions on my own to fight bull rancors, maybe I would have stayed. But I couldn’t and random spawns were very rare. You had to search all over the planet for a non-mission spawn and everyone else was doing that to grind Jedi (actually, they were killing your mission spawns too). It just wasn’t fun. Plus, I don’t think that I should have been able to solo a bull rancor in the first place. Everything just got so unbalanced combat-wise. I didn’t feel like sticking around waiting for the combat rebalance, whenever that’s finished. Maybe I’ll come back then if I hear lots of rave reviews. But I don’t know. Most everyone in my guild has left and it wouldn’t be the same.

Part of why I like Everquest II is that I don’t have that problem. I don’t need a “mission” get to get something for my level. There’s plenty of random spawns and once you start fighting, no one can take it from you because of locked encounters. Sometimes it can be hard finding something I need to kill for a quest because someone else has killed them all, but they respawn eventually. It can be frustrating, because I’m not the most patient person, but I usually just go find something else I need to do. But I can attempt to kill anything I want to. There are access quests for certain areas, but pretty much unless you can do the access quests, you don’t belong in there. I can fight things below my level, at my level, or above my level. And I can do so without having to find a solo group for it or spend 30 minutes running around a planet looking for a spawn that was a challenge, but wouldn’t kick my butt (Nightsisters).